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Module 1: Builder Pattern

Module Overview

The Builder pattern is a creational design pattern that lets you construct complex objects step by step. It's particularly useful when you need to create an object with many possible configurations.

Learning Objectives

Key Topics

Builder Pattern Components

  • Builder interface and concrete builders
  • Director class
  • Product class
  • Fluent interface with method chaining

Resources

Practice Exercises

  • Implement a basic builder pattern
  • Create a complex object using the builder
  • Add validation to the builder
  • Implement a fluent interface

Next Steps

After completing this module:

  1. Complete the practice exercises above
  2. Review the additional resources for deeper understanding
  3. Move on to Module 2 to learn about Class & Sequence Diagrams

Builder Pattern Explained

The Builder pattern is a creational design pattern that lets you construct complex objects step by step. It's particularly useful when constructing objects with many parameters, some of which may be optional.

Problem It Solves

Classes with many fields can have constructors with numerous parameters, making them difficult to use and read. Consider this example:

public TacoSalad(Tortilla tortilla, Lettuce lettuce, Meat meat, Rice rice, 
    Beans beans, Dressing dressing, Pico pico, TortillaChips tortillaChips, 
    Guacamole guacamole, boolean isGuacOnTheSide, SourCream sourCream, 
    boolean isSourCreamOnTheSide, Lime lime)

Builder Solution

The Builder pattern creates a separate builder class that:

Code Example

TacoSalad tacoSalad = new TacoSalad.Builder()
    .withLettuce(romainLettuce)
    .withTortilla(flourTortilla)
    .withBeans(blackBeans)
    .withMeat(chicken)
    .withGuac(guac)
    .withGuacOnTheSide(true)
    .build();

Key Benefits