Key Concepts Covered:
- Singleton Pattern: Creating a class with only one instance that provides global access
- Factory Method Pattern: Defining an interface for creating objects and letting subclasses decide which classes to instantiate
- Observer Pattern: Establishing a one-to-many dependency between objects so that when one object changes state, all dependents are notified
Implementation Example:
// Singleton Pattern Example
public class DatabaseConnection {
private static DatabaseConnection instance;
private Connection connection;
private DatabaseConnection() {
// Private constructor prevents direct instantiation
}
public static synchronized DatabaseConnection getInstance() {
if (instance == null) {
instance = new DatabaseConnection();
}
return instance;
}
public Connection getConnection() {
if (connection == null) {
// Initialize connection
}
return connection;
}
}