Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code that manipulates this data. In JavaScript, OOP revolves around creating and managing objects that model real-world entities.
In JavaScript, objects can be created in several ways:
In JavaScript objects, 'this' refers to the object the method belongs to. It allows methods to access other properties and methods within the same object. The value of 'this' depends on how a function is called, not where it is defined.
JavaScript is a prototype-based language, which means objects can inherit properties and methods from other objects through prototypes. Each object has a prototype object, which acts as a template from which the object inherits methods and properties.
When a property or method is accessed on an object, JavaScript first looks for it directly on the object. If not found, it looks up the prototype chain until the property is found or until it reaches the end of the chain (null).
ES6 introduced class syntax to JavaScript, providing a cleaner, more familiar way to create objects and implement inheritance. Under the hood, ES6 classes still use prototypal inheritance but with a more intuitive syntax.
ES6 classes include several features for building robust object-oriented applications:
Modern JavaScript now supports private class fields and methods using the # prefix:
In this guided project, we'll build a complete inventory management system using ES6 classes. You'll create a class hierarchy that models different types of products and implement various operations like adding, removing, and searching for products.