Explore principles of good class design and object-oriented programming to create well-structured, maintainable Java applications.
Class design is about creating effective structures for your Java applications. Good class design follows object-oriented principles and patterns.
UML class diagrams represent the structure of classes in a visual way. When implementing a class diagram:
// Example of implementing a class from UML public class Book { // Attributes private String title; private String author; private int pageCount; // Constructor public Book(String title, String author, int pageCount) { this.title = title; this.author = author; this.pageCount = pageCount; } // Methods public String getTitle() { return title; } public void setTitle(String title) { this.title = title; } // Other getters and setters... }
Composition is a "has-a" relationship where a class contains objects of other classes as instance variables.
// Example of composition public class Library { private String name; private Book[] books; // Library has-a collection of Books public Library(String name, int capacity) { this.name = name; this.books = new Book[capacity]; } public void addBook(Book book, int index) { if (index >= 0 && index < books.length) { books[index] = book; } } }
Deciding on the right access modifiers is crucial for encapsulation:
Compare private
and public
access: