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Module 2: Class Design

Module Overview

Explore principles of good class design and object-oriented programming to create well-structured, maintainable Java applications.

Learning Objectives

Key Concepts Explained

Class design is about creating effective structures for your Java applications. Good class design follows object-oriented principles and patterns.

Class Diagrams and Implementation

UML class diagrams represent the structure of classes in a visual way. When implementing a class diagram:

// Example of implementing a class from UML
public class Book {
    // Attributes
    private String title;
    private String author;
    private int pageCount;
    
    // Constructor
    public Book(String title, String author, int pageCount) {
        this.title = title;
        this.author = author;
        this.pageCount = pageCount;
    }
    
    // Methods
    public String getTitle() {
        return title;
    }
    
    public void setTitle(String title) {
        this.title = title;
    }
    
    // Other getters and setters...
}
            

Class Composition

Composition is a "has-a" relationship where a class contains objects of other classes as instance variables.

// Example of composition
public class Library {
    private String name;
    private Book[] books; // Library has-a collection of Books
    
    public Library(String name, int capacity) {
        this.name = name;
        this.books = new Book[capacity];
    }
    
    public void addBook(Book book, int index) {
        if (index >= 0 && index < books.length) {
            books[index] = book;
        }
    }
}
            

Access Control

Deciding on the right access modifiers is crucial for encapsulation:

Compare private and public access:

Key Topics

Object-Oriented Design Principles

  • Single Responsibility Principle
  • Encapsulation and Information Hiding
  • Cohesion and Coupling
  • Design for Extension

Class Design Best Practices

  • Choosing appropriate access levels
  • Designing class interfaces
  • Field and method organization
  • Documentation and comments

Immutable Classes

  • Benefits of immutability
  • Creating immutable classes
  • Defensive copying
  • Thread safety considerations

Guided Practice

Additional Resources

Next Steps

After completing this module:

  1. Complete the practice exercises in the provided repository
  2. Review your class designs using the principles learned
  3. Attend the code-along session for hands-on practice
  4. Move on to Module 3 to learn about Boolean Logic and Conditionals