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Module 1: Classes, Objects, and Access

Module Overview

Learn about fundamental object-oriented programming concepts in Java, including classes, objects, and access modifiers.

Learning Objectives

Key Concepts Explained

Classes are templates for creating objects. They define the structure and behavior that the objects will have.

Instance Variables

Instance variables store the state of an object. Each object created from a class has its own copy of these variables.

public class Person {
    // Instance variables
    private String name;
    private int age;
}
            

Constructors

Constructors initialize objects when they are created. You can have multiple constructors to provide different ways to create objects.

public class Person {
    private String name;
    private int age;
    
    // Default constructor
    public Person() {
        this.name = "Unknown";
        this.age = 0;
    }
    
    // Parameterized constructor
    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }
}
            

Access Modifiers

Access modifiers control the visibility of class members:

Methods

Methods define the behavior of objects. They can access and modify instance variables.

public class Person {
    private String name;
    
    // Getter method - reads an instance variable
    public String getName() {
        return this.name;
    }
    
    // Setter method - modifies an instance variable
    public void setName(String name) {
        this.name = name;
    }
}
            

Key Topics

Classes

  • Class definition and structure
  • Instance variables and methods
  • Static members
  • Constructors

Objects

  • Object creation and instantiation
  • Object state and behavior
  • Object references
  • Object lifecycle

Access Modifiers

  • Public access
  • Private access
  • Protected access
  • Package-private access

Guided Practice

Additional Resources

Next Steps

After completing this module:

  1. Complete the practice exercises in the provided repository
  2. Review the additional resources for deeper understanding
  3. Attend the code-along session for hands-on practice
  4. Move on to Module 2 to learn about Class Design